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Connecting Roblox Studio

Install the Studio plugin, prepare an experience and connect it to Superbullet.

6 steps 3 min read Updated September 25, 2026
6 steps · tick each one as you go

Superbullet works inside your Roblox game through a and two local servers: the and , which syncs code into Studio. The Finish setup to start building checklist walks you through connecting them. It stays open until all five checks at the bottom are green: AI Server, Plugin Installed, Studio, Rojo Server and Rojo Studio.

You'll need a finished Installation, and to be signed in to Roblox Studio.

In Superbullet

  1. Install the Roblox Plugin

    In the checklist, click Install Roblox Plugin.

    Plugin Installed turns green. A File Explorer window also opens on Studio's plugins folder; you can close it.

    If Roblox Studio isn't installed yet, the checklist shows Install Roblox Studio in place of this button. Click it, finish the Roblox installer, then come back.

  2. Start the AI and Rojo Servers

    Click Connect to Studio (1), then Connect Rojo (2).

    The cards now read AI Server: Connected and Server: Connected, with your project's name next to Rojo, and the buttons change to Disconnect AI Server and Disconnect Rojo. The Studio labels stay red until the plugin connects at the end of this guide.

In Roblox Studio

  1. Open Studio and Create a Baseplate

    Click Open Roblox Studio in the checklist.

    On Studio's start page, click New Experience to open a new .

  2. Publish the Experience

    Choose FilePublish to Roblox (or press Alt+P). Enter a Name (1), leave the other options as they are, and click Create (2). Studio reloads the place as a published .

  3. Turn On HTTP Requests and API Access

    Open FileExperience SettingsSecurity. Turn on Allow HTTP Requests and Enable Studio Access to API Services, then click Save.

  4. Connect the Plugin

    Open Studio's Plugins tab and click Synchronizer.

    In the SuperbulletAI panel, click AI Disconnected (1), then Rojo Disconnected (2).

    Don't see Synchronizer? Use PluginsSuperbulletAI PluginsSynchronizer from the menu bar, or see Troubleshooting Studio Connection Issues.

Check That It Worked

Look in three places. When all three match, Superbullet and Studio are talking to each other.

In Superbullet, both cards show a green check (Studio: Active and Studio: Connected) and the checklist says All connected. You may close this. Click Close.

In the Studio plugin, the buttons read AI Connected and Rojo Connected with green dots, and the log shows Connected to AI Game Builder and Rojo connected.

In Studio's Explorer, Rojo has synced your project's starter code: new folders appear under ReplicatedStorage and ServerScriptService.

Something not matching? See Troubleshooting Studio Connection Issues.

Next stage: Start a Game · 3 of 4Start from a Game TemplateContinue Start from a complete game, like the Combat Game template, instead of an empty Baseplate.

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