Adding Your First Library
Add a ready-made system, like fishing, to your game by asking for it in chat.
A library is a ready-made game system, like fishing, an admin panel or a shop, that Superbullet adds to your project for you. Superbullet has hundreds of them, with more added all the time. A game template gives you a whole game; a library adds one system to it. This guide adds the free Fishing System from start to finish, a simple one to learn on; other libraries follow the same steps.
Before You Start
- A project created with SuperbulletFrameworkV1-Knit (see Installation).
- Superbullet connected to Studio: Studio: Active and Studio: Connected at the top of the chat.
Ask for the System
Type What You Want to Add
In the chat box, type Add and the system you want, for example Add a fishing system to my game (1), then click Send (2).
Superbullet first searches its library marketplace for a ready-made match before writing anything new.
Pick the Library
The Use marketplace library? window lists the libraries that match. Each one shows its price: Free, a price, or Purchased if you already own it. Click a library to see what it does, then click Use selected library.
Confirm in Chat If Asked
Sometimes the AI also asks in chat how you'd like to proceed. Reply that you want the pre-built library, for example 1, use the pre-built Fishing System.
Upload the Animations and Sounds
Libraries with animations or sounds open Provide Roblox Asset IDs. The Fishing System has two animations (Reel and Cast) and three sounds. Uploading them puts copies on your own Roblox account (the one shown at the top right of the window; Manage Accounts changes it), so they play in your game.
Click Auto Upload All
Click Auto Upload All. After a few seconds, every row shows an ID and Uploaded ✓ (Not validated).
Click Validate All
Click Validate All. Each row changes to Valid ✓.
Click Continue
With every row Valid ✓, click Continue. Superbullet writes your new IDs into the library's settings and installs it. This takes a few minutes; the chat shows Installing fishing system until it's done, then a summary of what was added.
What You Should See
In Superbullet, the chat says the library was installed and lists what it added.
In Studio's Explorer, the new parts arrive on their own through : for the Fishing System, a Fishing folder under ReplicatedStorage › Assets, FishingGui in StarterGui and a Normal Rod in StarterPack.
In a , the Normal Rod is in your hotbar. The Fishing System only works on Roblox terrain water, so it comes with a test script that fills the map with water when the game starts. Once your map has its own water, ask the AI to remove the test water.
Troubleshooting
Click the library again so it's selected, then click Use selected library once more.
Next
- That's the learning path done. Now pick anything from the library catalog, like the Sliding Movement System (sprinting and sliding). Each one installs the way you just did.
- Paid libraries work the same way, with a price to pay first: see Adding a Paid Library.
- To change how the system works in your game, describe the change in chat. Writing Better Prompts covers how to ask.
Learning path complete · 4 of 4
Now pick from the library catalog
Any order. Each one installs the way you just learned.
Movement
Paid Libraries
Pets
Combat Skills
Related guides
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